Disney Lorcana Hyperia City logo

The Story So Far

With the Vine storyline behind it, Lorcana is going out on the town. After a year of thorns creeping through the artwork, Lorcana's 14th set trades the overgrowth for streetlights: a city where, in Ravensburger's words, metro meets the fantastical. Hyperia City is named for Hyperion Studio, the Los Angeles lot that was home to Walt Disney's studio from 1926 to 1940 and the place Mickey Mouse was born. Coco makes its Lorcana debut here, Zootopia arrives alongside it, and the set brings the first new way to pay for cards since the game launched. It hit stores everywhere on October 23. We covered the reveals in our Hyperia City preview; this is the version with real cards, real rules text, and a first week of prices.

Field

Details

Release Date

October 16, 2026 (local game store and select Disney Parks prerelease); October 23, 2026 (wide retail)

Era

Iconic Era

Set Code

Set 14

Set Size

204 main-set cards, back to the standard count after Attack of the Vine!'s 207, plus 18 Epic, 18 Enchanted, and 2 Iconic cards (242 total, per TCGplayer's catalog and retailer listings; Ravensburger hasn't published a count)

Set Type

Main Expansion

Franchise Tie-In

Coco and Zootopia debut; Big Hero 6, Disney Princesses, and Mickey Mouse headline the returning cast

Pack Contents

24 boosters per display and 12 cards per booster, plus one extra slot holding a puzzle-art piece, a printed ink drop, or a story card (per retailer and distributor listings)

Format Legality

Core and Infinity Constructed, legal from the October 16 prerelease under Ravensburger's tournament rules; no rotation with this set (the last one came with Attack of the Vine!, which made Core Sets 9 onward)

Standard Rotation Date

Active, Core Constructed legal

Collector Interest Grade

B+ (77.9/100), see breakdown below

What Makes It Special

Most Lorcana sets add a wrinkle to something the game already does. Hyperia City adds a second kind of money. Ink drops are one-use tokens that sit in your inkwell and pay for 1 ink each, so a player holding three drops can jump a turn ahead of their opponent and still keep every inkwell card ready. Ravensburger's lead designer said plainly that drops can change the tempo of a game, and the set is built around that one idea in every ink color.

The other thing you notice is the look. Most of the set is drawn by day. The rarest cards aren't: the Enchanted style is set after dark, a night out in the city, from a karaoke stage to a late-night passion project, and both Iconics carry the same nightlife glow. Lay the 18 Enchanteds side by side and they read like one evening, which is the kind of thing binder collectors tend to love.

New to This Set

Mechanic debut: Ink drops. A counter, not a card. When an effect gives you an ink drop, it goes into your inkwell; any time you pay an ink cost, you can remove drops to pay 1 ink each, alone or alongside your ink cards. Drops don't refresh, there's no cap on how many you hold, and you'll find printed ones in booster packs (dice work fine too). In plain terms: a savings account for ink. Cards like Higitus Figitus (a song that hands you three drops), Madam Mim – Resourceful Trickster (draws cards when drops are spent), and Go Go Tomago – Extreme Tester (gets you a drop when she's challenged) are built to fill or drain that account.

New keyword: Adventurous. The mirror image of Reckless: an Adventurous character can't challenge and must quest each turn if able. Mickey Mouse – Best in Town is the poster card, and five older cards were updated to carry the keyword officially.

Franchise debuts: Coco brings songs and a discard-pile theme (several cards turn on once you have 10 or more cards in your discard, as in, the ones who've passed on), and Zootopia's Judy Hopps and Nick Wilde are on the case of where the ink drops came from.

Returning: the Gargoyles' Stone by Day ability from Whispers in the Well, now on Lexington and Brooklyn.

Top Chase Cards

Mickey Mouse - Best in Town, Iconic, Hyperia City

Mickey Mouse - Best in Town (Iconic) — a one-cost hot-dog vendor at the very top of the set. He can't challenge, he has to quest, and at the end of your turn he hands every player an ink drop, which is the whole set in one small card. TCGplayer market sat near $2,400 on October 23, with the lowest listing around $2,000.

Cinderella - Unintentional Icon, Iconic, Hyperia City

Cinderella - Unintentional Icon (Iconic) — the second Iconic, and the bigger body: seven ink, Shift 5, and an end-of-turn ability that looks at your top two cards, puts one back on the top or bottom of your deck, and ramps the other into your inkwell (card text as revealed on Ravensburger's September 22, 2026 Lorecast). Market price near $1,070 on October 23.

Ariel - Collector of Oddities, Enchanted, Hyperia City

Ariel - Collector of Oddities (Enchanted) — the top Enchanted by a clear margin, near $400. She draws a card every time you play an item with a new name and gains lore for each one in your collection, a fitting job for the princess who kept a grotto full of gadgets.

Notable Secondary Pulls

Belle - Exceptional Writer, Enchanted, Hyperia City

Belle - Exceptional Writer (Enchanted) — an Emerald action engine that makes your next action cheaper whenever she exerts and gains 3 lore when you play a third action in a turn. Around $300.

Max Goof - Karaoke Star, Enchanted, Hyperia City

Max Goof - Karaoke Star (Enchanted) — the night-out theme at its most literal, and the third Enchanted past $250.

Miguel Rivera - Street Musician, Enchanted, Hyperia City

Miguel Rivera - Street Musician (Enchanted) — the Coco debut chase. As a one-drop he picks up extra lore and Singer 3 while there's a song in your discard. Around $130.

Baymax - Amped Up, Enchanted, Hyperia City

Baymax - Amped Up (Enchanted) — the strangest Shift in the game so far: you pay for it by removing two ink drops, not ink, and after that he can turn future drops into permanent inkwell cards. Around $105.

All prices are TCGplayer market as of October 23, 2026, one week after prerelease. Prices link live to TCGplayer and on a set this new they change daily.

Pull Rates

Ravensburger doesn't publish official pull rates for Lorcana, and one week in, the community samples we normally cite haven't reached a size we trust. Early box openings describe rates in line with the last two sets, but we'd rather show you a real sample than a guess, so we'll add a table here once a few hundred packs are on the record.

What we can say: retailer listings put a display at 24 packs and each pack at 12 cards, plus that extra slot for a puzzle piece, a printed ink drop, or a story card. If the rarity names are new to you, our Lorcana rarity guide walks through every tier.

How It Compares

Against Attack of the Vine!, Hyperia City is smaller and calmer at the top. Same 38-card rarity layer above the main set, but 204 main-set cards instead of 207, and a chase list that, so far, prices well below the Vine's: our Attack of the Vine! overview had its top Enchanted near $916 at publication, and Hyperia City's is near $400. Where it pulls ahead is design ambition. The Vine stretched existing systems with team cards and dual Shift; Hyperia City adds a resource the inkwell never had, something the game hasn't done since its first set. It's also the last Lorcana set of 2026, and the last before Into the Inkdark introduces Collector Boosters and the serialized Illustrious tier in early 2027.

Collector Interest Grade Breakdown

Factor

Weight

Score

Community Reception

30%

80

Chase Card Desirability

25%

78

Competitive Relevance / Playability

20%

68

Artistic / Design Merit

15%

84

Franchise / Nostalgia Pull

10%

82

Total / Grade

77.9 — B+

Reception is warm but early. The first reviews lean positive, with Laughing Place's look at the prerelease box suggesting this may be the strongest set yet for how hard it commits to its story, and early box openings at Zatu landing in the same place; one week in, that's a small sample, so the score stays a notch below Attack of the Vine!'s near-unanimous launch. The art and the cast carry the rest. Ravensburger gave the Enchanteds one after-dark style, with the Iconics in the same nightlife glow, so the top of the set reads as a single collection, and a Coco debut plus Zootopia, Big Hero 6, a princess lineup and a hot-dog Mickey is a deep bench. Chase desirability is solid without being record-setting: two Iconics in four figures, and an Enchanted tier that tops out around $400 instead of near $1,000. Competitive relevance scores lowest for a plain reason: Set Championships haven't been played yet, and ink drops are a big swing the format hasn't had time to measure. Call it a lean, not a law; reception and playability are the two factors most likely to move when we revisit it.

Special Notes

One rule worth having straight before your first game: ink drops live in your inkwell. Each one is a counter, not a card, and you remove it when you spend it, so it can't be reused and never shuffles into your deck. Ravensburger also issued an errata on day one to Jukebox, adding the word "another" so a song can't count itself. Under our Spike Report rules a new set sits out for 90 days, so Hyperia City becomes eligible for the Lorcana Spike Report on January 21, 2027; until then, this overview and the Saturday Tome Cards are where we'll track it. Paid members can follow the set's singles in the price gap tracker and its total in Cost to Complete, both on the Dashboards page.

Fun Facts / Trivia

  • Hyperion Studio, the set's namesake, was Disney's home from 1926 to 1940, before the move to Burbank. Mickey Mouse was born there, which makes Best in Town something of a homecoming.

  • Leaning Tower of Cheese-a gives your items Ward only while you have exactly four in play. Ravensburger's ruling on a fifth copy: it can only lean so much.

  • The Set Championship promo is Honey Lemon – Testing the Limits, with a foil version for the top eight.

Scoring Methodology: The Collector Interest Grade for Lorcana set overviews is calculated from five weighted factors — Community Reception (30%), Chase Card Desirability (25%), Competitive Relevance/Playability (20%), Artistic/Design Merit (15%), and Franchise/Nostalgia Pull (10%) — scored 0–100 based on documented facts and sourced critical/community reception, mapped to a letter grade. This grade reflects hobby and collecting interest only.

Pricing: Prices are TCGplayer market snapshots dated October 23, 2026; links update independently of this article.

Affiliate Disclosure: Tome Collective may be compensated if you make a purchase through links in this article.